saving more configs that got created on startup

This commit is contained in:
2025-05-11 16:01:06 -05:00
parent 95ed26d7d8
commit 955cb8038c
5 changed files with 174 additions and 100 deletions

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#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
backend = "DEFAULT"
#Enable or disable instance update limiting with distance.
limitUpdates = true
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect.
#Range: -1 ~ 16
workerThreads = -1
#Config options for Flywheel's built-in backends.
[flw_backends]
#How smooth Flywheel's shader-based lighting should be. May have a large performance impact.
#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED
lightSmoothness = "SMOOTH"

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#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
backend = "DEFAULT"
#Enable or disable instance update limiting with distance.
limitUpdates = true
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect.
#Range: -1 ~ 16
workerThreads = -1
#Config options for Flywheel's built-in backends.
[flw_backends]
#How smooth Flywheel's shader-based lighting should be. May have a large performance impact.
#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED
lightSmoothness = "SMOOTH"
#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
backend = "DEFAULT"
#Enable or disable instance update limiting with distance.
limitUpdates = true
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect.
#Range: -1 ~ 12
workerThreads = -1
#Config options for Flywheel's built-in backends.
[flw_backends]
#How smooth Flywheel's shader-based lighting should be. May have a large performance impact.
#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED
lightSmoothness = "SMOOTH"

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["Config for Traders in Disguise"]
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
"Ambusher Chance Bound" = 20
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
"Spawn Sickle Ambushers" = true
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
"Spawn Bow Ambushers" = true
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
"Ambusher Damage Cap" = 10
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
"Spawn Ambushers in Raids" = false
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
"Sickle Swiftness Level" = 1
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
"Sickle Swiftness Duration" = 20
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
"Sickle Blindness Duration" = 60
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
"Sickle Damage Multiplier" = 3.0
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
"Bow Slowness Level" = 6
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
"Bow Weakness Level" = 6
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
"Bow Slowness Duration" = 20
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
"Bow Weakness Duration" = 20

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["Config for Traders in Disguise"]
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
"Ambusher Chance Bound" = 20
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
"Spawn Sickle Ambushers" = true
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
"Spawn Bow Ambushers" = true
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
"Ambusher Damage Cap" = 10
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
"Spawn Ambushers in Raids" = false
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
"Sickle Swiftness Level" = 1
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
"Sickle Swiftness Duration" = 20
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
"Sickle Blindness Duration" = 60
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
"Sickle Damage Multiplier" = 3.0
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
"Bow Slowness Level" = 6
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
"Bow Weakness Level" = 6
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
"Bow Slowness Duration" = 20
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
"Bow Weakness Duration" = 20
["Config for Traders in Disguise"]
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
"Ambusher Chance Bound" = 20
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
"Spawn Sickle Ambushers" = true
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
"Spawn Bow Ambushers" = true
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
"Ambusher Damage Cap" = 10
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
"Spawn Ambushers in Raids" = false
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
"Sickle Swiftness Level" = 1
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
"Sickle Swiftness Duration" = 20
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
"Sickle Blindness Duration" = 60
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
"Sickle Damage Multiplier" = 3.0
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
"Bow Slowness Level" = 6
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
"Bow Weakness Level" = 6
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
"Bow Slowness Duration" = 20
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
"Bow Weakness Duration" = 20