added AE2 & AE2 addons
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["quantum computer"]
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#Define the maximum dimensions of the Quantum Computer Multiblock.
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#Range: 5 ~ 12
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quantumComputerMaxSize = 7
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#Define the maximum amount of multi threaders per Quantum Computer Multiblock.
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#Range: 4 ~ 16
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quantumComputerAcceleratorThreads = 8
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#Define the maximum amount of multi threaders per Quantum Computer Multiblock.
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#Range: 1 ~ 2
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quantumComputerMaxMultiThreaders = 1
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#Define the maximum amount of Data Entanglers per Quantum Computer Multiblock.
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#Range: 1 ~ 2
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quantumComputermaxDataEntanglers = 1
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#Define the multiplication factor of the multi threaders.
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#Range: 2 ~ 8
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quantumComputerMultiThreaderMultiplication = 4
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#Define the multiplication factor of the data entanglers.
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#Range: 2 ~ 8
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quantumComputerDataEntanglerMultiplication = 4
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["quantum armor"]
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#Define the maximum walk speed increase. Values are divided by 10 before use.
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#Range: 10 ~ 100
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quantumArmorMaxWalkSpeed = 60
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#Define the maximum sprint speed increase. Values are divided by 10 before use.
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#Range: 10 ~ 150
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quantumArmorMaxSprintSpeed = 80
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#Define the maximum increase in step height.
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#Range: 1 ~ 5
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quantumArmorMaxStepHeight = 3
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#Define the maximum increase in jump height.
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#Range: 1 ~ 5
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quantumArmorMaxJumpHeight = 3
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#Define the maximum swim speed increase. Values are divided by 10 before use.
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#Range: 10 ~ 150
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quantumArmorSwimSpeedBoost = 80
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#Define the HP increased of the HP Buffer card.
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#Range: 5 ~ 50
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quantumArmorHpBuffer = 20
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#Define the maximum speed boost of the Flight Card.
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#Range: 1 ~ 15
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quantumArmorMaxFlightSpeed = 10
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#Define the evasion % chance of the evasion card.
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#Range: 0 ~ 100
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quantumArmorEvasionChance = 30
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#Define the max range of the magnet card.
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#Range: 5 ~ 15
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quantumArmorMagnetRange = 12
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#Define the Attack Damage boost of the Strength Card.
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#Range: 5 ~ 50
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quantumArmorStrengthBoost = 10
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#Define the Attack Speed Damage boost of the Attack Speed Card.
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#Range: 1 ~ 10
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quantumArmorAttackSpeedBoost = 5
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#Define the luck boost of the Luck Card.
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#Range: 1 ~ 5
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quantumArmorLuckBoost = 2
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#Define the max additional reach of the Reach Card.
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#Range: 1 ~ 8
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quantumArmorMaxReachBoost = 5
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#Define the amount of hearts regenerated per tick with the Regeneration Card. Value will be divided by 10 before use.
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#Range: 1 ~ 20
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quantumArmorRenegerationPerTick = 10
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#Define the maximum percentage of incoming damage absorbed by the Quantum Armor. This value is still limited by the energy buffer in the equipment.
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#Range: 5 ~ 100
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quantumArmorPercentageDamageAbsorption = 30
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