[PSA] optimizations added (VERY LONG FIRST LOAD)
[PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims. - added lazy loading mod which does caching to decrease boot times - added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories - Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes - added not enough recipe book & dependency octo lib this removes the recipe book from the game which greatly improves performance - Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu) - added fast boot, smooth boot, and blinkload which decrease boot times - added immersive UI makes the UI more wismical - added immersive optimization, optimizes entity ticking - added entity culling - added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake) - added exordium which decreases the FPS of GUI elements - added alternate current which optimizes redstone ticking - added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values) - added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains - added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic. - added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics. - added enlightend block entities which massively increases the rendering preformace of some block entities. - added GPU tape to decrease boot times - disabled ultimine_addition for now until dependency can be resolved
This commit is contained in:
62
1.20.1-FearFactoryTest/minecraft/config/entityculling.json
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62
1.20.1-FearFactoryTest/minecraft/config/entityculling.json
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{
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"configVersion": 7,
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"renderNametagsThroughWalls": true,
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"blockEntityWhitelist": [
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"create:rope_pulley",
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"botania:flame_ring",
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"minecraft:beacon",
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"create:hose_pulley",
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"betterend:eternal_pedestal",
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"botania:magic_missile",
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"botania:falling_star"
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],
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"entityWhitelist": [
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"botania:mana_burst",
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"drg_flares:drg_flares"
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],
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"tracingDistance": 128,
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"debugMode": false,
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"sleepDelay": 10,
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"hitboxLimit": 50,
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"skipMarkerArmorStands": true,
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"tickCulling": true,
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"tickCullingWhitelist": [
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"alexscaves:gum_worm",
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"minecraft:jungle_boat",
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"minecraft:spruce_boat",
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"mts:builder_rendering",
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"drg_flares:drg_flares",
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"minecraft:mangrove_boat",
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"mts:builder_existing",
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"minecraft:acacia_boat",
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"minecraft:birch_chest_boat",
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"create:contraption",
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"drg_flares:drg_flare",
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"minecraft:birch_boat",
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"minecraft:boat",
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"mts:builder_seat",
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"minecraft:cherry_boat",
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"minecraft:spruce_chest_boat",
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"alexscaves:gum_worm_segment",
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"minecraft:dark_oak_boat",
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"minecraft:oak_chest_boat",
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"avm_staff:campfire_flame",
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"minecraft:dark_oak_chest_boat",
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"create:gantry_contraption",
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"minecraft:oak_boat",
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"minecraft:pale_oak_boat",
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"minecraft:acacia_chest_boat",
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"minecraft:cherry_chest_boat",
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"create:stationary_contraption",
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"minecraft:bamboo_raft",
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"minecraft:firework_rocket",
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"minecraft:jungle_chest_boat",
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"create:carriage_contraption",
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"minecraft:pale_oak_chest_boat",
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"minecraft:bamboo_chest_raft",
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"minecraft:mangrove_chest_boat"
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],
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"disableF3": false,
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"skipEntityCulling": false,
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"skipBlockEntityCulling": false
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}
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