testing pre-commit strats
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@ -1,60 +1,60 @@
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[Camera]
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#Default focal range of the camera (without a lens attached).
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#Allowed range: 10-300
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#Default: 18-55
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DefaultFocalRange = "18-55"
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#Can attack while looking through Viewfinder.
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#Default: true
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ViewfinderAttacking = true
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#Right-clicking Camera in GUI will open Camera attachments screen. Only in player inventory.
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#Default: true
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RightClickAttachmentsScreen = true
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#Right-clicking Camera in GUI with attachment item will insert/swap it.
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#Default: true
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RightClickHotswap = true
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[Lightroom]
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#Time in ticks to print black and white photograph. Default: 80
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#Range: > 1
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BlackAndWhitePrintTime = 80
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#Time in ticks to print color photograph. Default: 200
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#Range: > 1
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ColorPrintTime = 200
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#Time in ticks to print one channel of a chromatic photograph. Default: 120
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#Range: > 1
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ChromaticPrintTime = 120
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#Amount of experience awarded per printed black and white Photograph. Set to 0 to disable. Default: 2
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#Range: 0 ~ 99
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ExperiencePerPrintBW = 2
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#Amount of experience awarded per printed color Photograph. Set to 0 to disable. Default: 4
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#Range: 0 ~ 99
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ExperiencePerPrintColor = 4
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#Amount of experience awarded per printed chromatic Photograph (when all three channels have been printed). Set to 0 to disable. Default: 5
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#Range: 0 ~ 99
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ExperiencePerPrintChromatic = 5
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[Photographs]
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#How many photographs can be stacked in Stacked Photographs item. Default: 16.
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#Larger numbers may cause errors. Use at your own risk.
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#Range: 2 ~ 64
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StackedPhotographsMaxSize = 16
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[Misc]
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#Film rolls can be renamed by using the item. Default: true
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FilmRollRenaming = true
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#Generate items in loot chests. Default: true
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AddItemsToLootChests = true
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[Integration]
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[Integration.Create]
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[Integration.Create.SequencedSpoutFilmDeveloping]
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#Film can be developed with create Spout Filling. Default: true
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Enabled = true
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#Fluid spouting sequence required to develop color film.
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ColorFilmSequence = ["{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:awkward\"}}", "{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:thick\"}}", "{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:mundane\"}}"]
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#Fluid spouting sequence required to develop black and white film.
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BlackAndWhiteFilmSequence = ["{FluidName:\"minecraft:water\",Amount:250}"]
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[Camera]
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#Default focal range of the camera (without a lens attached).
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#Allowed range: 10-300
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#Default: 18-55
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DefaultFocalRange = "18-55"
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#Can attack while looking through Viewfinder.
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#Default: true
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ViewfinderAttacking = true
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#Right-clicking Camera in GUI will open Camera attachments screen. Only in player inventory.
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#Default: true
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RightClickAttachmentsScreen = true
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#Right-clicking Camera in GUI with attachment item will insert/swap it.
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#Default: true
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RightClickHotswap = true
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[Lightroom]
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#Time in ticks to print black and white photograph. Default: 80
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#Range: > 1
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BlackAndWhitePrintTime = 80
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#Time in ticks to print color photograph. Default: 200
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#Range: > 1
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ColorPrintTime = 200
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#Time in ticks to print one channel of a chromatic photograph. Default: 120
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#Range: > 1
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ChromaticPrintTime = 120
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#Amount of experience awarded per printed black and white Photograph. Set to 0 to disable. Default: 2
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#Range: 0 ~ 99
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ExperiencePerPrintBW = 2
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#Amount of experience awarded per printed color Photograph. Set to 0 to disable. Default: 4
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#Range: 0 ~ 99
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ExperiencePerPrintColor = 4
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#Amount of experience awarded per printed chromatic Photograph (when all three channels have been printed). Set to 0 to disable. Default: 5
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#Range: 0 ~ 99
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ExperiencePerPrintChromatic = 5
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[Photographs]
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#How many photographs can be stacked in Stacked Photographs item. Default: 16.
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#Larger numbers may cause errors. Use at your own risk.
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#Range: 2 ~ 64
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StackedPhotographsMaxSize = 16
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[Misc]
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#Film rolls can be renamed by using the item. Default: true
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FilmRollRenaming = true
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#Generate items in loot chests. Default: true
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AddItemsToLootChests = true
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[Integration]
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[Integration.Create]
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[Integration.Create.SequencedSpoutFilmDeveloping]
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#Film can be developed with create Spout Filling. Default: true
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Enabled = true
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#Fluid spouting sequence required to develop color film.
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ColorFilmSequence = ["{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:awkward\"}}", "{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:thick\"}}", "{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:mundane\"}}"]
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#Fluid spouting sequence required to develop black and white film.
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BlackAndWhiteFilmSequence = ["{FluidName:\"minecraft:water\",Amount:250}"]
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