testing pre-commit strats
This commit is contained in:
@ -1,75 +1,75 @@
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#.
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#Disables the migration of placed copycats from old versions to new ones. Setting this to true may cause copycats to lose their textures when you upgrade this mod. Restart the game to apply changes.
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disableMigration = false
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#.
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#Enable/disable features. Values on server override clients
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[features]
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#.
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copycat_stacked_half_layer = true
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copycat_vertical_stairs = true
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copycat_byte = true
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copycat_vertical_slice = true
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copycat_wooden_pressure_plate = true
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copycat_block = true
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copycat_shaft = true
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copycat_large_cogwheel = true
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copycat_fence = true
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copycat_wall = true
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copycat_cogwheel = true
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copycat_vertical_step = true
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copycat_sliding_door = true
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copycat_folding_door = true
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copycat_slope_layer = true
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copycat_light_weighted_pressure_plate = true
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copycat_stairs = true
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copycat_fence_gate = true
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copycat_slab = true
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copycat_board = true
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copycat_wooden_button = true
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copycat_trapdoor = true
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copycat_stone_pressure_plate = true
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copycat_pane = true
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copycat_half_panel = true
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copycat_slice = true
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copycat_beam = true
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copycat_door = true
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copycat_iron_door = true
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copycat_byte_panel = true
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copycat_corner_slice = true
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copycat_flat_pane = true
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copycat_ghost_block = true
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copycat_fluid_pipe = true
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copycat_heavy_weighted_pressure_plate = true
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copycat_iron_trapdoor = true
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copycat_half_layer = true
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copycat_stone_button = true
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copycat_ladder = true
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copycat_layer = true
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copycat_slope = true
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copycat_vertical_slope = true
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copycat_vertical_half_layer = true
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#.
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#Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients
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[feature_categories]
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#.
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#.
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#All copycats with a sloped surface
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slopes = true
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#.
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#All copycats that support multiple materials in a single block
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multistates = true
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#.
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#All copycats that can be resized by putting in more of the same copycat
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stackables = true
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#.
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#All copycats that can emit a redstone signal
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redstone = true
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#.
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#All copycats with extra functions/interactions
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functional = true
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#.
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#All copycats mimicking blocks from Create
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create = true
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#.
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#Disables the migration of placed copycats from old versions to new ones. Setting this to true may cause copycats to lose their textures when you upgrade this mod. Restart the game to apply changes.
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disableMigration = false
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#.
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#Enable/disable features. Values on server override clients
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[features]
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#.
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copycat_stacked_half_layer = true
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copycat_vertical_stairs = true
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copycat_byte = true
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copycat_vertical_slice = true
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copycat_wooden_pressure_plate = true
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copycat_block = true
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copycat_shaft = true
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copycat_large_cogwheel = true
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copycat_fence = true
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copycat_wall = true
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copycat_cogwheel = true
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copycat_vertical_step = true
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copycat_sliding_door = true
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copycat_folding_door = true
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copycat_slope_layer = true
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copycat_light_weighted_pressure_plate = true
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copycat_stairs = true
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copycat_fence_gate = true
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copycat_slab = true
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copycat_board = true
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copycat_wooden_button = true
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copycat_trapdoor = true
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copycat_stone_pressure_plate = true
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copycat_pane = true
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copycat_half_panel = true
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copycat_slice = true
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copycat_beam = true
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copycat_door = true
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copycat_iron_door = true
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copycat_byte_panel = true
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copycat_corner_slice = true
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copycat_flat_pane = true
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copycat_ghost_block = true
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copycat_fluid_pipe = true
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copycat_heavy_weighted_pressure_plate = true
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copycat_iron_trapdoor = true
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copycat_half_layer = true
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copycat_stone_button = true
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copycat_ladder = true
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copycat_layer = true
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copycat_slope = true
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copycat_vertical_slope = true
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copycat_vertical_half_layer = true
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#.
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#Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients
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[feature_categories]
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#.
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#.
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#All copycats with a sloped surface
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slopes = true
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#.
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#All copycats that support multiple materials in a single block
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multistates = true
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#.
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#All copycats that can be resized by putting in more of the same copycat
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stackables = true
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#.
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#All copycats that can emit a redstone signal
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redstone = true
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#.
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#All copycats with extra functions/interactions
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functional = true
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#.
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#All copycats mimicking blocks from Create
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create = true
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