nerfs to sleep, sanity, timelength - populated defaults - shader settings edits - aktome added
Populated the default config folder - it turns out there are certain configs that are created for each world, you can copy world configs here and they will become the defaults for each world. day and night time is 5 times longer. You can sleep in bed, but it no longer advances the time for any reason. Sleep is for the weak. no longer go immediately insane upon dimension change, but it's still VERY detrimental and immediate round trips are still awful. rain is now only mildly detrimental to sanity, in most scenarios rain will not cause your sanity to drop but reduce how fast it rises. Added akashic tome, this lets us bundle mod documentation into one damn book. Shaders have been messed with, feel free to edit these.
This commit is contained in:
@ -0,0 +1,536 @@
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#.
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#The Backbone of Create
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[infrastructure]
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#.
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#[in Ticks]
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#The amount of time a server waits before sending out tickrate synchronization packets.
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#These packets help animations to be more accurate when tps is below 20.
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#Range: > 5
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tickrateSyncTimer = 20
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#.
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#Packmakers' control panel for internal recipe compat
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[recipes]
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#.
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#.
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#Allow the Mechanical Press to process entire stacks at a time.
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bulkPressing = false
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#.
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#Allow the Mechanical Saw to process entire stacks at a time.
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bulkCutting = false
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#.
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#Allow supported potions to be brewed by a Mechanical Mixer + Basin.
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allowBrewingInMixer = true
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#.
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#Allow any shapeless crafting recipes to be processed by a Mechanical Mixer + Basin.
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allowShapelessInMixer = true
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#.
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#Allow any single-ingredient 2x2 or 3x3 crafting recipes to be processed by a Mechanical Press + Basin.
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allowShapedSquareInPress = true
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#.
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#Allow any standard crafting recipes to be processed by Mechanical Crafters.
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allowRegularCraftingInCrafter = true
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#.
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#The Maximum amount of ingredients that can be used to craft Firework Rockets using Mechanical Crafters.
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#Range: > 1
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maxFireworkIngredientsInCrafter = 9
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#.
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#Allow any stonecutting recipes to be processed by a Mechanical Saw.
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allowStonecuttingOnSaw = true
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#.
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#Allow Spouts to interact with Casting Tables and Basins from Tinkers' Construct.
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allowCastingBySpout = true
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#.
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#Display vanilla Log-stripping interactions in JEI.
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displayLogStrippingRecipes = true
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#.
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#The amount of Light sources destroyed before Chromatic Compound turns into Refined Radiance.
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#Range: > 1
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lightSourceCountForRefinedRadiance = 10
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#.
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#Allow the standard in-world Refined Radiance recipes.
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enableRefinedRadianceRecipe = true
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#.
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#Allow the standard in-world Shadow Steel recipe.
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enableShadowSteelRecipe = true
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#.
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#Parameters and abilities of Create's kinetic mechanisms
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[kinetics]
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#.
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#.
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#Disable the Stress mechanic altogether.
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disableStress = false
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#.
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#Maximum length in blocks of mechanical belts.
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#Range: > 5
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maxBeltLength = 20
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#.
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#Maximum length in blocks of chain conveyor connections.
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#Range: > 5
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maxChainConveyorLength = 32
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#.
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#Maximum amount of connections each chain conveyor can have.
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#Range: > 1
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maxChainConveyorConnections = 4
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#.
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#Damage dealt by active Crushing Wheels.
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#Range: > 0
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crushingDamage = 4
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#.
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#[in Revolutions per Minute]
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#Maximum allowed rotation speed for any Kinetic Block.
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#Range: > 64
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maxRotationSpeed = 256
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#.
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#Select what mobs should ignore Deployers when attacked by them.
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#Allowed Values: ALL, CREEPERS, NONE
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ignoreDeployerAttacks = "CREEPERS"
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#.
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#Game ticks between Kinetic Blocks checking whether their source is still valid.
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#Range: > 5
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kineticValidationFrequency = 60
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#.
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#multiplier used for calculating exhaustion from speed when a crank is turned.
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#Range: 0.0 ~ 1.0
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crankHungerMultiplier = 0.009999999776482582
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#.
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#Amount of sail-type blocks required for a windmill to assemble successfully.
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#Range: > 0
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minimumWindmillSails = 8
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#.
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#Number of sail-type blocks required to increase windmill speed by 1RPM.
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#Range: > 1
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windmillSailsPerRPM = 8
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#.
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#Max Distance in blocks a Weighted Ejector can throw
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#Range: > 0
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maxEjectorDistance = 32
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#.
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#Time in ticks until the next item launched by an ejector scans blocks for potential collisions
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#Range: > 10
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ejectorScanInterval = 120
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#.
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#Encased Fan
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[kinetics.encasedFan]
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#.
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#Maximum distance in blocks Fans can push entities.
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#Range: > 5
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fanPushDistance = 20
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#.
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#Maximum distance in blocks from where Fans can pull entities.
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#Range: > 5
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fanPullDistance = 20
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#.
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#Game ticks between Fans checking for anything blocking their air flow.
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#Range: > 10
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fanBlockCheckRate = 30
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#.
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#[in Revolutions per Minute]
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#Rotation speed at which the maximum stats of fans are reached.
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#Range: > 64
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fanRotationArgmax = 256
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#.
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#Game ticks required for a Fan-based processing recipe to take effect.
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#Range: > 0
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fanProcessingTime = 150
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#.
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#Moving Contraptions
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[kinetics.contraptions]
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#.
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#Maximum amount of blocks in a structure movable by Pistons, Bearings or other means.
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#Range: > 1
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maxBlocksMoved = 2048
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#.
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#Maximum value of a chassis attachment range.
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#Range: > 1
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maxChassisRange = 16
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#.
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#Maximum amount of extension poles behind a Mechanical Piston.
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#Range: > 1
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maxPistonPoles = 64
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#.
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#Max length of rope available off a Rope Pulley.
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#Range: > 1
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maxRopeLength = 384
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#.
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#Maximum allowed distance of two coupled minecarts.
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#Range: > 1
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maxCartCouplingLength = 32
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#.
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#Maximum depth of blocks filled in using a Mechanical Roller.
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#Range: > 1
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rollerFillDepth = 12
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#.
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#Whether minecart contraptions can be picked up in survival mode.
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survivalContraptionPickup = true
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#.
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#Configure how Spawner blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableSpawners = "NO_PICKUP"
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#.
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#Configure how Budding Amethyst can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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amethystMovement = "NO_PICKUP"
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#.
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#Configure how Obsidian blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableObsidian = "UNMOVABLE"
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#.
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#Configure how Reinforced Deepslate blocks can be moved by contraptions.
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE
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movableReinforcedDeepslate = "UNMOVABLE"
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#.
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#Whether items mined or harvested by contraptions should be placed in their mounted storage.
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moveItemsToStorage = true
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#.
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#Whether harvesters should break crops that aren't fully grown.
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harvestPartiallyGrown = false
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#.
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#Whether harvesters should replant crops after harvesting.
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harvesterReplants = true
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#.
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#Whether minecart contraptions can be placed into container items.
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minecartContraptionInContainers = false
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#.
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#Whether stabilised bearings create a separated entity even on non-rotating contraptions.
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#[Technical]
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stabiliseStableContraptions = false
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#.
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#Whether the players hitbox should be expanded to the size of the contraption hitbox.
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#[Technical]
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syncPlayerPickupHitboxWithContraptionHitbox = false
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#.
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#Configure speed/capacity levels for requirements and indicators.
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[kinetics.stats]
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#.
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#[in Revolutions per Minute]
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#Minimum speed of rotation to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumSpeed = 30.0
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#.
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#[in Revolutions per Minute]
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#Minimum speed of rotation to be considered 'fast'
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#Range: 0.0 ~ 65535.0
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fastSpeed = 100.0
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#.
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#[in Stress Units]
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#Minimum stress impact to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumStressImpact = 4.0
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#.
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#[in Stress Units]
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#Minimum stress impact to be considered 'high'
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#Range: 0.0 ~ 65535.0
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highStressImpact = 8.0
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#.
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#[in Stress Units]
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#Minimum added Capacity by sources to be considered 'medium'
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#Range: 0.0 ~ 4096.0
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mediumCapacity = 256.0
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#.
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#[in Stress Units]
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#Minimum added Capacity by sources to be considered 'high'
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#Range: 0.0 ~ 65535.0
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highCapacity = 1024.0
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[kinetics.stressValues]
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#.
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#Fine tune the kinetic stats of individual components
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[kinetics.stressValues.v2]
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#.
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#.
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#[in Stress Units]
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#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
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[kinetics.stressValues.v2.impact]
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brass_encased_shaft = 0.0
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turntable = 4.0
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clutch = 0.0
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mechanical_mixer = 4.0
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gearbox = 0.0
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mechanical_bearing = 4.0
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copper_backtank = 4.0
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hose_pulley = 4.0
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display_board = 0.0
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crushing_wheel = 8.0
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adjustable_chain_gearshift = 0.0
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millstone = 4.0
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rotation_speed_controller = 0.0
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sticky_mechanical_piston = 4.0
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mechanical_crafter = 2.0
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deployer = 4.0
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elevator_pulley = 4.0
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stressometer = 0.0
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cogwheel = 0.0
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encased_chain_drive = 0.0
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belt = 0.0
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brass_encased_large_cogwheel = 0.0
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weighted_ejector = 2.0
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chain_conveyor = 1.0
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mechanical_saw = 4.0
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flywheel = 0.0
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mechanical_piston = 4.0
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speedometer = 0.0
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brass_encased_cogwheel = 0.0
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clockwork_bearing = 4.0
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mechanical_press = 8.0
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mechanical_drill = 4.0
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andesite_encased_shaft = 0.0
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netherite_backtank = 4.0
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mechanical_arm = 2.0
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sequenced_gearshift = 0.0
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andesite_encased_large_cogwheel = 0.0
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shaft = 0.0
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cuckoo_clock = 1.0
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gearshift = 0.0
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rope_pulley = 4.0
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andesite_encased_cogwheel = 0.0
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large_cogwheel = 0.0
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encased_fan = 2.0
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mysterious_cuckoo_clock = 1.0
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gantry_shaft = 0.0
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mechanical_pump = 4.0
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#.
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#[in Stress Units]
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#Configure how much stress a source can accommodate for.
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||||
[kinetics.stressValues.v2.capacity]
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steam_engine = 1024.0
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water_wheel = 32.0
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||||
copper_valve_handle = 8.0
|
||||
hand_crank = 8.0
|
||||
creative_motor = 16384.0
|
||||
large_water_wheel = 128.0
|
||||
windmill_bearing = 512.0
|
||||
|
||||
#.
|
||||
#Create's liquid manipulation tools
|
||||
[fluids]
|
||||
#.
|
||||
#.
|
||||
#[in Buckets]
|
||||
#The amount of liquid a tank can hold per block.
|
||||
#Range: > 1
|
||||
fluidTankCapacity = 8
|
||||
#.
|
||||
#[in Blocks]
|
||||
#The maximum height a fluid tank can reach.
|
||||
#Range: > 1
|
||||
fluidTankMaxHeight = 32
|
||||
#.
|
||||
#[in Blocks]
|
||||
#The maximum distance a mechanical pump can push or pull liquids on either side.
|
||||
#Range: > 1
|
||||
mechanicalPumpRange = 16
|
||||
#.
|
||||
#[in Blocks]
|
||||
#The maximum distance a hose pulley can draw fluid blocks from.
|
||||
#Range: > 1
|
||||
hosePulleyRange = 128
|
||||
#.
|
||||
#[in Blocks]
|
||||
#[-1 to disable this behaviour]
|
||||
#The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source.
|
||||
#Range: > -1
|
||||
hosePulleyBlockThreshold = 10000
|
||||
#.
|
||||
#Whether hose pulleys should continue filling up above-threshold sources.
|
||||
fillInfinite = false
|
||||
#.
|
||||
#Configure which fluids can be drained infinitely.
|
||||
#Allowed Values: ALLOW_ALL, DENY_ALL, ALLOW_BY_TAG, DENY_BY_TAG
|
||||
bottomlessFluidMode = "ALLOW_BY_TAG"
|
||||
#.
|
||||
#Whether hose pulleys should be allowed to place fluid sources.
|
||||
fluidFillPlaceFluidSourceBlocks = true
|
||||
#.
|
||||
#Whether open-ended pipes should be allowed to place fluid sources.
|
||||
pipesPlaceFluidSourceBlocks = true
|
||||
|
||||
#.
|
||||
#Tweaks for logistical components
|
||||
[logistics]
|
||||
#.
|
||||
#.
|
||||
#The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone.
|
||||
#Range: > 1
|
||||
defaultExtractionTimer = 8
|
||||
#.
|
||||
#The amount of ticks a portable storage interface waits for transfers until letting contraptions move along.
|
||||
#Range: > 1
|
||||
psiTimeout = 60
|
||||
#.
|
||||
#Maximum distance in blocks a Mechanical Arm can reach across.
|
||||
#Range: > 1
|
||||
mechanicalArmRange = 5
|
||||
#.
|
||||
#Maximum distance in blocks a Package Port can be placed at from its target.
|
||||
#Range: > 1
|
||||
packagePortRange = 5
|
||||
#.
|
||||
#Maximum possible range in blocks of redstone link connections.
|
||||
#Range: > 1
|
||||
linkRange = 256
|
||||
#.
|
||||
#Maximum possible distance in blocks between display links and their target.
|
||||
#Range: > 1
|
||||
displayLinkRange = 64
|
||||
#.
|
||||
#The total amount of stacks a vault can hold per block in size.
|
||||
#Range: 1 ~ 2048
|
||||
vaultCapacity = 20
|
||||
#.
|
||||
#The amount of packages a chain conveyor can carry at a time.
|
||||
#Range: > 1
|
||||
chainConveyorCapacity = 20
|
||||
#.
|
||||
#The amount of ticks a brass tunnel waits between distributions.
|
||||
#Range: 1 ~ 10
|
||||
brassTunnelTimer = 10
|
||||
#.
|
||||
#The amount of ticks a factory gauge waits between requests.
|
||||
#Range: > 5
|
||||
factoryGaugeTimer = 100
|
||||
#.
|
||||
#Whether hostile mobs walking near a seat will start riding it.
|
||||
seatHostileMobs = true
|
||||
|
||||
#.
|
||||
#Everything related to Schematic tools
|
||||
[schematics]
|
||||
#.
|
||||
#.
|
||||
#Whether placing a Schematic directly in Creative Mode should replace world blocks with Air
|
||||
creativePrintIncludesAir = false
|
||||
#.
|
||||
#The amount of Schematics a player can upload until previous ones are overwritten.
|
||||
#Range: > 1
|
||||
maxSchematics = 10
|
||||
#.
|
||||
#[in KiloBytes]
|
||||
#The maximum allowed file size of uploaded Schematics.
|
||||
#Range: > 16
|
||||
maxTotalSchematicSize = 256
|
||||
#.
|
||||
#[in Bytes]
|
||||
#The maximum packet size uploaded Schematics are split into.
|
||||
#Range: 256 ~ 32767
|
||||
maxSchematicPacketSize = 1024
|
||||
#.
|
||||
#Amount of game ticks without new packets arriving until an active schematic upload process is discarded.
|
||||
#Range: > 100
|
||||
schematicIdleTimeout = 600
|
||||
|
||||
#.
|
||||
#Schematicannon
|
||||
[schematics.schematicannon]
|
||||
#.
|
||||
#Amount of game ticks between shots of the cannon. Higher => Slower
|
||||
#Range: > 1
|
||||
schematicannonDelay = 10
|
||||
#.
|
||||
#Amount of blocks a Schematicannon can print per Gunpowder item provided.
|
||||
#Range: > 1
|
||||
schematicannonShotsPerGunpowder = 400
|
||||
|
||||
#.
|
||||
#Equipment and gadgets added by Create
|
||||
[equipment]
|
||||
#.
|
||||
#.
|
||||
#The Maximum Distance to an active mirror for the symmetry wand to trigger.
|
||||
#Range: > 10
|
||||
maxSymmetryWandRange = 50
|
||||
#.
|
||||
#The Maximum Distance a Block placed by Create's placement assist will have to its interaction point.
|
||||
#Range: > 3
|
||||
placementAssistRange = 12
|
||||
#.
|
||||
#The Maximum Distance at which a Toolbox can interact with Players' Inventories.
|
||||
#Range: > 1
|
||||
toolboxRange = 10
|
||||
#.
|
||||
#The Maximum volume of Air that can be stored in a backtank = Seconds of underwater breathing
|
||||
#Range: > 1
|
||||
airInBacktank = 900
|
||||
#.
|
||||
#The volume of Air added by each level of the backtanks Capacity Enchantment
|
||||
#Range: > 1
|
||||
enchantedBacktankCapacity = 300
|
||||
#.
|
||||
#Amount of free Extendo Grip actions provided by one filled Copper Backtank. Set to 0 makes Extendo Grips unbreakable
|
||||
#Range: > 0
|
||||
maxExtendoGripActions = 1000
|
||||
#.
|
||||
#Amount of free Potato Cannon shots provided by one filled Copper Backtank. Set to 0 makes Potato Cannons unbreakable
|
||||
#Range: > 0
|
||||
maxPotatoCannonShots = 200
|
||||
|
||||
#.
|
||||
#Create's builtin Railway systems
|
||||
[trains]
|
||||
#.
|
||||
#.
|
||||
#Whether moving Trains can hurt colliding mobs and players.
|
||||
trainsCauseDamage = true
|
||||
#.
|
||||
#Maximum length of track that can be placed as one batch or turn.
|
||||
#Range: 16 ~ 128
|
||||
maxTrackPlacementLength = 32
|
||||
#.
|
||||
#Maximum length of a Train Stations' assembly track.
|
||||
#Range: > 5
|
||||
maxAssemblyLength = 128
|
||||
#.
|
||||
#Maximum amount of bogeys assembled as a single Train.
|
||||
#Range: > 1
|
||||
maxBogeyCount = 20
|
||||
#.
|
||||
#Relative speed of a manually controlled Train compared to a Scheduled one.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
manualTrainSpeedModifier = 0.75
|
||||
|
||||
#.
|
||||
#Standard Trains
|
||||
[trains.trainStats]
|
||||
#.
|
||||
#[in Blocks/Second]
|
||||
#The top speed of any assembled Train.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
trainTopSpeed = 28.0
|
||||
#.
|
||||
#[in Blocks/Second]
|
||||
#The top speed of Trains during a turn.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
trainTurningTopSpeed = 14.0
|
||||
#.
|
||||
#[in Blocks/Second²]
|
||||
#The acceleration of any assembled Train.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
trainAcceleration = 3.0
|
||||
|
||||
#.
|
||||
#Powered Trains
|
||||
[trains.poweredTrainStats]
|
||||
#.
|
||||
#[in Blocks/Second]
|
||||
#The top speed of powered Trains.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
poweredTrainTopSpeed = 40.0
|
||||
#.
|
||||
#[in Blocks/Second]
|
||||
#The top speed of powered Trains during a turn.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
poweredTrainTurningTopSpeed = 20.0
|
||||
#.
|
||||
#[in Blocks/Second²]
|
||||
#The acceleration of powered Trains.
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
poweredTrainAcceleration = 3.0
|
||||
|
Reference in New Issue
Block a user