removed benate, player anim. add pressure. some more mob sizes, finally configured some spawn restrictions.
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@ -1,16 +1,16 @@
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# Simple Voice Chat client config v1.20.1-2.5.30
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# If the voice chat onboarding process has been finished
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onboarding_finished=false
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onboarding_finished=true
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# The voice chat volume
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voice_chat_volume=1.0
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# The threshold for the voice activation method (in dB)
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voice_activation_threshold=-50.0
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voice_activation_threshold=-34.95074189231737
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# The voice chat microphone amplification
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microphone_amplification=1.0
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# The microphone activation method
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# Valid values are 'PTT' and 'VOICE'
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microphone_activation_type=PTT
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microphone_activation_type=VOICE
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# The size of the audio output buffer (in packets)
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# Higher values mean a higher latency but less crackling
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# Increase this value if you have an unstable internet connection
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@ -24,12 +24,12 @@ audio_packet_threshold=3
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voice_deactivation_delay=25
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# The microphone used by the voice chat
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# Leave blank to use the default device
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microphone=
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microphone=OpenAL Soft on Microphone (High Definition Audio Device)
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# The speaker used by the voice chat
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# Leave blank to use the default device
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speaker=
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speaker=OpenAL Soft on Speakers (High Definition Audio Device)
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# If the microphone is muted (only relevant for the voice activation method)
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muted=true
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muted=false
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# If the voice chat is disabled (both sound and microphone off)
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disabled=false
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# If the voice chat HUD, group chat HUD, and other in-game icons should be hidden
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@ -64,7 +64,7 @@ recording_destination=
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# 0 = highest quality, 9 = lowest quality
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recording_quality=2
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# If noise suppression should be enabled
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denoiser=false
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denoiser=true
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# If the voice chat should work in singleplayer or in worlds shared over LAN
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run_local_server=true
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# Whether to use the Java implementation of microphone capture instead of OpenAL
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