Flesh Dimension now has spooky

ihfr:the_carnage < this dimension now uses the Spooklementary_1.1 nether shaders.

this was surprisingly easy. will have to manually adjust settings via hard-coding them in
This commit is contained in:
2025-05-23 19:30:35 -05:00
parent b1fcdbaec1
commit 0180adc8df
208 changed files with 16195 additions and 60 deletions

View File

@ -3,6 +3,10 @@
"startup": true,
"soundEventId": "darwiniv:cavesoundsbeta"
},
{
"startup": true,
"soundEventId": "minecraft:ambient.cave"
},
{
"block": true,
"soundEventId": "minecraft:block.water.ambient"
@ -11,27 +15,11 @@
"cull": true,
"soundEventId": "minecraft:entity.chicken.ambient"
},
{
"startup": true,
"soundEventId": "minecraft:ambient.cave"
},
{
"startup": true,
"soundEventId": "the_deep_void:void_cave_ambient_2"
},
{
"cull": true,
"soundEventId": "minecraft:entity.ender_dragon.death",
"volumeScale": 10
},
{
"startup": true,
"soundEventId": "the_deep_void:void_cave_ambient"
},
{
"startup": true,
"soundEventId": "the_deep_void:void_cave_ambient_3"
},
{
"cull": true,
"soundEventId": "minecraft:entity.pig.ambient"
@ -49,5 +37,17 @@
"cull": true,
"soundEventId": "minecraft:entity.wither.spawn",
"volumeScale": 10
},
{
"startup": true,
"soundEventId": "the_deep_void:void_cave_ambient"
},
{
"startup": true,
"soundEventId": "the_deep_void:void_cave_ambient_2"
},
{
"startup": true,
"soundEventId": "the_deep_void:void_cave_ambient_3"
}
]