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FearFactory/1.20.1-FearFactoryTest/instance.cfg

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[General]
AutomaticJava=true
ConfigVersion=1.2
ExportAuthor=
ExportName=
ExportOptionalFiles=true
ExportSummary=
ExportVersion=1.0.0
IgnoreJavaCompatibility=false
InstanceType=OneSix
JavaArchitecture=64
JavaPath=C:/Users/Keybl/Documents/PrismLauncher-Windows-MinGW-w64-Portable-9.4/java/java-runtime-gamma/bin/javaw.exe
JavaRealArchitecture=amd64
JavaSignature=2c94189bf2f770bbfd88f8047fdcb69e492a67b6
JavaVendor=Microsoft
JavaVersion=17.0.8
JoinServerOnLaunch=false
LogPrePostOutput=true
ManagedPack=false
ManagedPackID=
ManagedPackName=
ManagedPackType=
ManagedPackVersionID=
ManagedPackVersionName=
MaxMemAlloc=16384
MinMemAlloc=512
OverrideCommands=false
OverrideConsole=false
OverrideEnv=false
OverrideGameTime=false
OverrideJavaArgs=false
OverrideJavaLocation=true
OverrideLegacySettings=false
OverrideMemory=true
OverrideMiscellaneous=false
OverrideNativeWorkarounds=false
OverridePerformance=false
OverrideWindow=false
PermGen=128
Profiler=
UseAccountForInstance=false
iconKey=default
lastLaunchTime=1747044152890
lastTimePlayed=5516
linkedInstances=[]
name=1.20.1 FearFactory
notes=
totalTimePlayed=44988
AutoCloseConsole=false
CloseAfterLaunch=false
CustomGLFWPath=
CustomOpenALPath=
EnableFeralGamemode=false
EnableMangoHud=false
Env=@Variant(\0\0\0\b\0\0\0\0)
InstanceAccountId=
JoinServerOnLaunchAddress=
JoinWorldOnLaunch=
JvmArgs=
LaunchMaximized=false
MinecraftWinHeight=480
MinecraftWinWidth=854
OnlineFixes=false
PostExitCommand=
PreLaunchCommand=
QuitAfterGameStop=false
RecordGameTime=true
ShowConsole=false
ShowConsoleOnError=true
ShowGameTime=true
UseDiscreteGpu=false
UseNativeGLFW=false
UseNativeOpenAL=false
UseZink=false
WrapperCommand=
[UI]
[PSA] optimizations added (VERY LONG FIRST LOAD) [PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims. - added lazy loading mod which does caching to decrease boot times - added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories - Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes - added not enough recipe book & dependency octo lib this removes the recipe book from the game which greatly improves performance - Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu) - added fast boot, smooth boot, and blinkload which decrease boot times - added immersive UI makes the UI more wismical - added immersive optimization, optimizes entity ticking - added entity culling - added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake) - added exordium which decreases the FPS of GUI elements - added alternate current which optimizes redstone ticking - added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values) - added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains - added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic. - added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics. - added enlightend block entities which massively increases the rendering preformace of some block entities. - added GPU tape to decrease boot times - disabled ultimine_addition for now until dependency can be resolved
2025-05-11 22:07:34 -05:00
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