1.20.1-FearFactoryTest
minecraft
config
CoroUtil
Obscuria
Weather2
Debug.toml
Misc.toml
Particle.toml
Sand.toml
Snow.toml
Sound.toml
Storm.toml
Tornado.toml
Wind.toml
alexscaves_biome_generation
alexsmobs
apotheosis
ars_additions
ars_elemental
ars_nouveau
ars_ocultas
arsomega
avaritia
bclib
betterdeserttemples
betterend
betterfortresses
betternether
betterstrongholds
biomeswevegone
cataclysm
chunky
dsurround
fabric
fog
hammerlib
hex_ars_link
iceandfire
inline
jei
l2_configs
mods_optimizer
not_enough_glyphs
pickupnotifier
regions_unexplored
sanitydim
sereneseasons
tomeofblood
toomanyglyphs
ultimine_addition
ArPhEx Configurations.toml
ButchersDelight.json
Deep Void Config.toml
Hexerei-client.toml
Hexerei-common.toml
MouseTweaks.cfg
UndeadUnleashed.toml
ZoNiEx Configurations.toml
aftershock.json
akashictome-common.toml
alexscaves-client.toml
alexscaves-general.toml
alexsmobs.toml
allthetrims.json
amendments-client.toml
amendments-common.toml
apothic_cataclysm-common.toml
ars_additions-common.toml
ars_additions-server.toml
ars_creo-common.toml
ars_elemental-client.toml
ars_elemental-common.toml
ars_nouveau-client.toml
ars_nouveau-common.toml
ars_nouveau-server.toml
arsdelight-common.toml
attributefix.json
attributeslib.cfg
avaritia-common.toml
azurelib.json
balm-client.toml
balm-common.toml
betteradvancements-client.toml
betterdeserttemples-forge-1_20.toml
betterendisland-forge-1_20.toml
betterfortresses-forge-1_20.toml
betterjungletemples-forge-1_20.toml
bettermineshafts-forge-1_20.toml
betteroceanmonuments-forge-1_20.toml
betterstrongholds-forge-1_20.toml
betterwitchhuts-forge-1_20.toml
bloodmagic-client.toml
bloodmagic-common.toml
blueprint-client.toml
blueprint-common.toml
born_in_chaos_[Forge]1.20.1_1.7.jar
botania-client.toml
botania-common.toml
botanicadds.cfg
burninthesun-common.toml
burnt_1_9_0_2_config.json
butcher.toml
cataclysm.toml
chat_heads.json5
chimes-client.toml
chimes-common.toml
chunkloaders-common.toml
citadel-common.toml
configurablebossbars.json
connector.json
copycats-client.toml
copycats-common.toml
corpsecurioscompat-common.toml
cosmeticarmorreworked-client.toml
cosmeticarmorreworked-common.toml
crabbersdelight-common.toml
crackerslib-client.toml
create-client.toml
create-common.toml
create_new_age-client.toml
create_new_age-common.toml
createaddition-common.toml
createcasing-common.toml
creategoggles-client.toml
creategoggles-common.toml
createoreexcavation-common.toml
crockpot-client.toml
crockpot-common.toml
cull-less-leaves.json
cupboard.json
curios-client.toml
curios-common.toml
cyclopscore-common.toml
darkness.properties
darkwaters.json
deeperdarker-common.toml
dimdoors-config.json5
dimthread-common.toml
dragonfight.json
embeddium-fingerprint.json
embeddium-mixins.properties
embeddium-options.json
enchanted-client.toml
enchanted-common.toml
ends_delight-common.toml
enhanced_bes.json
entity_model_features.json
entity_texture_features.json
entityculling.json
etf_warnings.json
evilcraft-common.toml
exordium.json
explorerscompass-client.toml
explorerscompass-common.toml
exposure-client.toml
exposure-common.toml
farmersdelight-client.toml
farmersdelight-common.toml
fastbench.cfg
fastpaintings-common.toml
ferritecore-mixin.toml
flywheel-client.toml
fml.toml
forge-client.toml
gammacreaturesconfig.json
herdmentality-common.toml
hex_ars_link-common.toml
hexcasting-client.toml
hexcasting-common.toml
hexcastingadditions-common.toml
hostilenetworks.cfg
hourglass-client.toml
icarus.jsonc
iceandfire-client.toml
iceandfire-common.toml
immediatelyfast.json
immersive_optimization.json
immersiveui.yaml
jeresources-common.toml
jeresources.toml
jerintegration-client.toml
lazyyyyy.general.json
lazyyyyy.mixins.json
legendary_monsters-common.toml
legendarytooltips-common.toml
lithium.properties
lootintegrations.json
lunar-common.toml
man_config.toml
map_atlases-client.toml
map_atlases-common.toml
modelfix-client.toml
modonomicon-client.toml
moonlight-client.toml
moonlight-common.toml
mythicbotany-client.toml
mythicbotany.json5
naturescompass-client.toml
naturescompass-common.toml
nerb.yaml
nomadictents-common.toml
notenoughcrashes.json
nyfsspiders.toml
occultengineering-client.toml
occultism-client.toml
oceanworld-common.toml
oculus.properties
patchouli-client.toml
paucal-common.toml
pehkui-client.toml
pehkui-common.toml
polymorph-integrations.toml
ponder-client.toml
quark-common.toml
rats-client.toml
rats-common.toml
resourceful-config-web.json
sanguine_networks-common.toml
sensible_stacks-common.toml
sidebar_buttons.json
sliceanddice-client.toml
sliceanddice-common.toml
smoothboot.json
snowundertrees-common.toml
sodiumdynamiclights-client.toml
solapplepie-client.toml
sophisticatedbackpacks-common.toml
sophisticatedcore-client.toml
sophisticatedcore-common.toml
staaaaaaaaaaaack-client.toml
staaaaaaaaaaaack-common.toml
structure_layout_optimizer.jsonc
supplementaries-client.toml
supplementaries-common.toml
suppsquared-common.toml
ta_theotherside.toml
terrablender.toml
torchmaster.toml
tradersindisguise-common.toml
trashslot-common.toml
trimmable_tools.json
undergarden-client.toml
undergarden-common.toml
voidscape-client.toml
voidscape-common.toml
yacl.json5
zeta-common.toml
data
defaultconfigs
kubejs
local
mods
resourcepacks
shaderpacks
.gitignore
.qmenu_opened.marker
TrashSlotSaveState.json
icon.png
options.txt
rhino.local.properties
servers.dat
servers.dat_old
.gitignore
mmc-pack.json
devtools
hooks
.gitattributes
.gitignore
PSA.txt
README.md
154 lines
4.1 KiB
TOML
154 lines
4.1 KiB
TOML
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#General mod settings
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[general]
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#-
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#Range: > -2147483648
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Storm_OddsTo1OfHighWindWaterSpout = 150
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#-
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Storm_FlyingBlocksHurt = true
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#-
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#Range: > -2147483648
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Storm_MaxPerPlayerPerLayer = 20
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#-
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#Range: > -2147483648
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Storm_Deadly_CollideDistance = 128
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#-
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#Range: > -2147483648
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Storm_LightningStrikeBaseValueOddsTo1 = 200
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#-
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Storm_NoRainVisual = false
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#-
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#Range: > -2147483648
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Storm_MaxRadius = 300
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#-
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#Range: > -2147483648
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Storm_AllTypes_TickRateDelay = 60
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#-
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#Range: > -2147483648
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Storm_Rain_WaterBuildUpRate = 10
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#-
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#Range: > -2147483648
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Storm_Rain_WaterSpendRate = 3
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#-
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#Range: > -2147483648
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Storm_Rain_WaterBuildUpOddsTo1FromSource = 15
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#-
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#Range: > -2147483648
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Storm_Rain_WaterBuildUpOddsTo1FromNothing = 100
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#-
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#Range: > -2147483648
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Storm_Rain_WaterBuildUpOddsTo1FromOvercastRaining = 30
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#-
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#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
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Storm_TemperatureAdjustRate = 0.1
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#-
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#Range: > -2147483648
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Storm_HailPerTick = 10
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#-
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#Range: > -2147483648
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Storm_OddsTo1OfOceanBasedStorm = 300
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_HighWind = 90
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_Hail = 80
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_F0_Tornado = 70
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_C0_Cyclone = 70
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_F1_Tornado = 50
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_C1_Cyclone = 50
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_F2_Tornado = 40
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_C2_Cyclone = 40
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_F3_Tornado = 30
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_C3_Cyclone = 30
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_F4_Tornado = 20
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_C4_Cyclone = 20
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#-
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#Range: > -2147483648
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Storm_PercentChanceOf_F5_Tornado = 10
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#Also known as full blown hurricane
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#Range: > -2147483648
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Storm_PercentChanceOf_C5_Cyclone = 10
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#-
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#Range: > -2147483648
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Storm_ParticleSpawnDelay = 3
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#-
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#Range: > -2147483648
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Player_Storm_Deadly_OddsTo1 = 30
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#-
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#Range: > -2147483648
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Player_Storm_Deadly_TimeBetweenInTicks = 72000
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#-
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Server_Storm_Deadly_UseGlobalRate = true
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#Used if Server_Storm_Deadly_UseGlobalRate is on, replaces use of Player_Storm_Deadly_OddsTo1
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#Range: > -2147483648
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Server_Storm_Deadly_OddsTo1 = 30
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#Used if Server_Storm_Deadly_UseGlobalRate is on, replaces use of Player_Storm_Deadly_TimeBetweenInTicks
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#Range: > -2147483648
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Server_Storm_Deadly_TimeBetweenInTicks = 72000
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#For areas without the right mix of hot and cold biomes
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#Range: > -2147483648
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Player_Storm_Deadly_OddsTo1_Land_Based = 1200
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#For areas without the right mix of hot and cold biomes
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#Range: > -2147483648
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Player_Storm_Deadly_TimeBetweenInTicks_Land_Based = 240000
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#Used if Server_Storm_Deadly_UseGlobalRate is on, for areas without the right mix of hot and cold biomes
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#Range: > -2147483648
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Server_Storm_Deadly_OddsTo1_Land_Based = 1200
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#Used if Server_Storm_Deadly_UseGlobalRate is on, for areas without the right mix of hot and cold biomes
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#Range: > -2147483648
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Server_Storm_Deadly_TimeBetweenInTicks_Land_Based = 240000
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#-
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preventServerThunderstorms = true
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#-
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#Range: > -2147483648
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Lightning_OddsTo1OfFire = 20
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#-
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#Range: > -2147483648
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Lightning_lifetimeOfFire = 3
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#-
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#Range: > -2147483648
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Lightning_DistanceToPlayerForEffects = 256
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#-
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Lightning_StartsFires = false
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#-
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#Range: > -2147483648
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Storm_Deflector_RadiusOfStormRemoval = 150
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#The minimum stage a storm has to be at to be removed, stages are: 0 = anything, 1 = thunder, 2 = high wind, 3 = hail, 4 = F0/C0, 5 = F1/C1, 6 = F2/C2, 7 = F3/C3, 8 = F4/C4, 9 = F5/C5
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#Range: > -2147483648
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Storm_Deflector_MinStageRemove = 1
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#-
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Storm_Deflector_RemoveRainstorms = false
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#-
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Storm_Deflector_RemoveSandstorms = true
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#-
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#Range: > -2147483648
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Storm_Rain_Overcast_OddsTo1 = 50
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#-
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#Range: > -2147483648
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Storm_Rain_OddsTo1 = 150
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#How often in ticks, a rainstorm updates its list of entities under the rainstorm to extinguish. Extinguishes entities under rainclouds when globalOvercast is off. Set to 0 or less to disable
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#Range: > -2147483648
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Storm_Rain_TrackAndExtinguishEntitiesRate = 200
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