2025-05-11 16:11:23 -05:00
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# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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# Apotheosis Enchantment Information
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# This file contains configurable data for each enchantment.
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# The names of each category correspond to the registry names of every loaded enchantment.
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"minecraft:protection" {
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# The max level of this enchantment - originally 4.
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# Default: 8; Range: [1 ~ 127]
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I:"Max Level"=8
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: COMMON
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S:Rarity=COMMON
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}
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"minecraft:fire_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=9
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:feather_falling" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=11
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:blast_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=9
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:projectile_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=11
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:respiration" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:aqua_affinity" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:thorns" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:depth_strider" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:frost_walker" {
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# The max level of this enchantment - originally 2.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 2; Range: [1 ~ 127]
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I:"Max Loot Level"=2
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:binding_curse" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:soul_speed" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: false
|
|
|
|
B:Discoverable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Lootable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:swift_sneak" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: false
|
|
|
|
B:Discoverable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Lootable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:sharpness" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:smite" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:bane_of_arthropods" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:knockback" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:fire_aspect" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:looting" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:sweeping" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:efficiency" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:silk_touch" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:unbreaking" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:fortune" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:power" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:punch" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:flame" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:infinity" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:luck_of_the_sea" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:lure" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:loyalty" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:impaling" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:riptide" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:channeling" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:multishot" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:quick_charge" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:piercing" {
|
|
|
|
# The max level of this enchantment - originally 4.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 4; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=4
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:mending" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"minecraft:vanishing_curse" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"evilcraft:unusing" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"evilcraft:breaking" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"evilcraft:life_stealing" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 6; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=6
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"evilcraft:poison_tip" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"evilcraft:vengeance" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:berserkers_fury" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=3
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:chainsaw" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:chromatic" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:crescendo" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:earths_boon" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:endless_quiver" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:exploitation" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:growth_serum" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:icy_thorns" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:infusion" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: false
|
|
|
|
B:Discoverable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Lootable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:knowledge" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=3
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:life_mending" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=3
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:miners_fervor" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:natures_blessing" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:obliteration" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:rebounding" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:reflective" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:scavenger" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=3
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:shield_bash" {
|
|
|
|
# The max level of this enchantment - originally 4.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 4; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=4
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:spearfishing" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:splitting" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:stable_footing" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:tempting" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"under_the_moon:blood_bath" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"under_the_moon:vital_cut" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 6; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=6
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"under_the_moon:royal_help" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"under_the_moon:peasant_help" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"under_the_moon:dread_raiser" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"arphex:wither_aura" {
|
|
|
|
# The max level of this enchantment - originally 30.
|
|
|
|
# Default: 30; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=30
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 30; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=30
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: false
|
|
|
|
B:Discoverable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Lootable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"mythicbotany:hammer_mobility" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"the_deep_void:void_vision" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: false
|
|
|
|
B:Discoverable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Lootable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"the_deep_void:necrosed" {
|
|
|
|
# The max level of this enchantment - originally 4.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 4; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=4
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"the_deep_void:scourge_of_flesh" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"the_deep_void:bone_walker" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"the_deep_void:curse_of_sorrow" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:bane_of_illagers" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"apotheosis:capturing" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"burnt:blaze" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"burnt:soul_flame" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"farmersdelight:backstabbing" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"man:fogspeed" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: false
|
|
|
|
B:Discoverable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Lootable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"man:fog_protection" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: false
|
|
|
|
B:Discoverable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Lootable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"deeperdarker:catalysis" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"deeperdarker:sculk_smite" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"dimdoors:string_theory" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"undergarden:ricochet" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"undergarden:longevity" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"undergarden:self_sling" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"biomancy:despoil" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"biomancy:anesthetic" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"biomancy:surgical_precision" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"biomancy:parasitic_metabolism" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"biomancy:self_feeding" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"ars_nouveau:mana_regen" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"ars_nouveau:mana_boost" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"ars_nouveau:reactive" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"butcher:butcherenchantment" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"obscure_api:mirror" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"obscure_api:fast_spin" {
|
|
|
|
# The max level of this enchantment - originally 5.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=5
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"obscure_api:distance" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"create:potato_recovery" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"create:capacity" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"azurelib:incendiaryenchantment" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:field_extension" {
|
|
|
|
# The max level of this enchantment - originally 4.
|
|
|
|
# Default: 11; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=11
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 4; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=4
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:crystallization" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:ferrous_haste" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:arrow_inducting" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:heavy_slam" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:swiftwood" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:bonking" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:dazing_sweep" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:plummeting_flight" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:herd_phalanx" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:chomping_spirit" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:energy_efficiency" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 11; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=11
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:solar" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:x_ray" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:gamma_ray" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:second_wave" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:flinging" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:sea_swing" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:tsunami" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:charting_call" {
|
|
|
|
# The max level of this enchantment - originally 4.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 4; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=4
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:lasting_morale" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:taxing_bellow" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:enveloping_bubble" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:bouncing_bolt" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:seapairing" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:triple_splash" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:soak_seeking" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 11; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=11
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:detonating_death" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:rapid_possession" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 11; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=11
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:sightless" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:astral_transferring" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:impending_stab" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:sated_blade" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 6; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=6
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:double_stab" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:precise_volley" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:dark_nock" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:relentless_darkness" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:twilight_perfection" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:shaded_respite" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:targeted_ricochet" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:triple_split" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:bouncy_ball" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 9; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=9
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:explosive_flavor" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:far_flung" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 10; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=10
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:sharp_cane" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:straight_hook" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:spell_lasting" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 8; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=8
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:peppermint_punting" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:humungous_hex" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:multiple_mint" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"alexscaves:seekcandy" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"supplementaries:stasis" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"ars_elemental:mirror_shield" {
|
|
|
|
# The max level of this enchantment - originally 4.
|
|
|
|
# Default: 5; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=5
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 4; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=4
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: false
|
|
|
|
B:Discoverable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Lootable=false
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"ars_elemental:soulbound" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Treasure=true
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: VERY_RARE
|
|
|
|
S:Rarity=VERY_RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"ominous_offerings:soul_leech" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 6; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=6
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: COMMON
|
|
|
|
S:Rarity=COMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"ominous_offerings:haste_defense" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"ominous_offerings:regen_defense" {
|
|
|
|
# The max level of this enchantment - originally 1.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=1
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 1; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=1
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: false
|
|
|
|
B:Tradeable=false
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"darwiniv:bite" {
|
|
|
|
# The max level of this enchantment - originally 2.
|
|
|
|
# Default: 6; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=6
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 2; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=2
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: RARE
|
|
|
|
S:Rarity=RARE
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
"grim_and_bleak:vitality" {
|
|
|
|
# The max level of this enchantment - originally 3.
|
|
|
|
# Default: 7; Range: [1 ~ 127]
|
|
|
|
I:"Max Level"=7
|
|
|
|
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
|
|
# Default: 3; Range: [1 ~ 127]
|
|
|
|
I:"Max Loot Level"=3
|
|
|
|
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
|
|
# Default:
|
|
|
|
S:"Max Power Function"=
|
|
|
|
|
|
|
|
# A function to determine the min enchanting power.
|
|
|
|
# Default:
|
|
|
|
S:"Min Power Function"=
|
|
|
|
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
|
|
# Default: false
|
|
|
|
B:Treasure=false
|
|
|
|
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
|
|
# Default: true
|
|
|
|
B:Discoverable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
|
|
# Default: true
|
|
|
|
B:Lootable=true
|
|
|
|
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
|
|
# Default: true
|
|
|
|
B:Tradeable=true
|
|
|
|
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
|
|
# Default: UNCOMMON
|
|
|
|
S:Rarity=UNCOMMON
|
|
|
|
}
|
|
|
|
|
|
|
|
|