// priority: 0
// Visit the wiki for more info - https://kubejs.com/
/*EntityEvents.spawned(event => {
const { entity } = event;
// Only apply restrictions to natural spawns
if (entity.spawnReason !== 'natural') return;
switch (entity.type) {
case "entity.man.
});
/*
@silytonta
Is there a way for me to make mobs spawn in a dimension/biome that they usually dont?
@dob3a
yea, u can use "entity.block.biomeId" to get their current biome, and u can use "entity.level.name" to get their current dimension.
sry for late reply i didnt see the notify*/